Even with an offer to do all the work for free he avoids putting in any time or effort to allow it. It's a terrible situation but about what you would expect from Randy Pitchford. There have been a few tweets and various social media happenings that have picked up steam that Randy simply ignores: Further more he has said that the only way he would ever release this material is if he could charge for it in some kind of Duke Nukem collection.he has also said the same about various Duke Nukem 3D prototypes. He claims that they would still have to pay "certification costs" somehow ignoring all the other companies that have released builds and content for free in the past like Croteam, id Software, 3D Realms, Volition, and more.
12 maps are pretty much done.īut here's the fun part of the story - despite Frederik Schreiber offering to prepare these builds for release for free as well as an additional offer to prepare the mod tools for the final version of the game for release for free (they're much demanded by the fan community) as they have access to all of that material Randy Pitchford isn't interested. there's also a subway in vegas you can take to visit different districts in the city. But you get these missions from NPCs and then solve them (a bit like deus ex) Different parts of vegas also has loading screens in between. So you can drive out of vegas, and you get a loading screen. !z2_l1 you get the bike and the game turns half open world The bike is probably the most impressive. It's always raining, lighting strikes in the distance, rumbling thunder Lights going out, flickering in the distance. Then you meet the infected EDF who's attacking you. Solve puzzles, and try and solve the mystery of what's going on. You also had an inventory with ID badges, keycards, etc. You basically had Mission Objectives on your HUD you could activate - Like quests. It also played partly as an RPG in terms of your goals. It was way darker and more serious than the final product.
I lurk on the 3D Realms and Discords and in chat this is some of what Frederik has had to say about those versions of the game, keep in mind some of this is out of context - to see the full context you should join the Discord and search through the chat history: The issues at 3D Realms apparently arose in early 2003 when they decided to put a Doom 3 style renderer in to the game which resulted in all the levels turning black and textures having to be recreated with normal maps as the game had been created up to that point (from late 1998 - early 2003, it was almost complete at this stage) with Unreal Engine static lighting in mind. The new owners of 3D Realms inherited their company archives including hard drives, server backups, and more and Frederik Schreiber (3D Realms VP/Slipgate Studios head) went through all this content and discovered various builds of the game from every year of development.įrederik Schreiber claims that in December 2002 the most completed version of what you saw in the 2001 trailer existed, he has estimated this to be around 80% complete with voice overs, music, scripting, and more all done and completed with large sections of the game being fully playable. Also Scott Miller had some insight into the finance side of things when the write-downs were announced a while back.As it turns out it wasn't actually staged. Note: The pull the plug comment does NOT mean the game is cancelled at all. Also the mysterious Manhunt game is coming out by October of this year. The conference call also mentioned that Take2 would be scaling back their E3 presence next year and they are hoping for a Max Payne2 release around January of 2004. And right now we're just hopeful that the team in Dallas will finish it." You know, last quarter we wrote it down substantially, so we generally already pulled the plug. Take Two: I think in terms of possibilities under the sun for this holiday season, the answer to that is 'no.' With regards to next year, we're in a wait and see mode at this point. " Analyst: Regarding Duke Nukem Forever for the PC, any chance - any possibility under the sun - that we see that this holiday season? Or at what point do you guys just pull the plug on that? A recent investor conference call for Take2 has revealed that Duke4 is in fact still not ready to ship, but even more so it looks like it wont show up for this holiday season either! Here's the quote: Well here is some news I'm sure you guys werent expecting.